© John Penny |
The slate shown on the right is from fellow enthusiast, and keen Dorset/Somerset skittler John Penny's collection. I don't know how many boards John has, but I do know that pub games are a passion, and I hope to feature more from his collection in future posts on this blog.
This example was made by Alfred Merewood of 36 Surrey Street, Portsmouth. Cabinet maker? Games Manufacture? I've been unable to find any details of the business online. The slate itself is similar to the more commonly found 'Imp' Shove Ha'penny boards, which were embellished with a cheaper and less attractive plastic end stop than the fine wooden one on this board.
© John Penny |
The one shown to the left is located a little further east of this at the White Lion Inn, Wherwell, Hampshire. It's a very serious chunk of slate, not the kind of thing that wants moving around too much but ideal for pub use. It also features five handy recesses in the wooden end stop for the coins.
John has speculated that this may in fact be a Pushpenny given that the recesses are a good fit for old pennies. It's all in the bed depth though, which is hard to gauge from a photo. Perhaps John will have a game the next time he visits.
© John Penny |
Of course any half decent collection of Shove Ha'penny boards requires an accompanying collection of Shove Ha'penny Tokens. Here we have examples from the St Georges Series, the Shove Ha'penny Control Association, and assorted plain brass and silvered discs. Judging by the examples shown here, tokens for the game are also an area ripe for the collector.
© John Penny |
It's an unusual board in other ways. It's hard to imagine this would have been 'manufactured', and yet the lines have been precision cut in a way that suggests it was machine tooled rather than cut by hand. The end stop is made from some kind of industrial plastic capping which is effective but quite rudimentary and lacking elegance, and the bracing baton underneath is an off cut, still with vestiges of the paint from its previous life.
The design of the playing surface is unusual too, with a semi-circular 'D' zone, and two inexplicable circles in the end zone. Quite a mystery, and given that I still haven't managed to find out the true purpose of the more common 'D' zone, not one I'm likely to solve to be honest.
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